How to Play
Each round names something to find, like a "giant rubber duck" or a "mannequin outside". Find one anywhere in the world on Google Street View, take a photo of it, and an AI judge decides whether it counts. The faster you find it, the more it's worth.
A round, step by step
- Vote on what to find. Three things come up and you have 10 seconds to vote. Voting ends early once everyone has voted. Then there's a short countdown and the clock starts. A game has 5 rounds of 3 minutes unless the host changes that.
- Get into Street View. Drag the yellow man from the corner of the map onto any blue line. Look around by dragging, or use W/S to step forward and back and A/D to turn. Drop the yellow man somewhere else to jump.
- Take the photo. Point at Capture to see the frame, and click it to take the photo. Or hold Space to aim with the mouse and let go to take it. The judge sees the view's full height, a little wider than the frame, so zoom in until the thing is clear: up to 16ร, past what Street View draws, if it's far away. While holding Space, right-click or press Esc to lower the camera without taking the photo.
- The judge decides. The thing has to be clearly visible. The word written on a sign doesn't count, and neither does a blurry speck. A picture of it counts, like a mural, poster, statue or billboard. If the judge isn't sure, it's not found. If it says no, keep looking and try again: you can submit as many times as you like.
- Stuck? Press ๐ณ (beside the โ, bottom left) to sit the rest of it out. Once you've found it or given up, Spectate lets you watch the others hunt.
When the round ends, everyone's photos are pinned on the map where they were taken.
One rule to plan around: once you've found something, you can't submit within 100 miles (160 km) of that spot again for the rest of the game.
Scoring
Classic. A find is worth 500 points at the start of the round, dropping steadily to 100 at the buzzer. What counts is when you took the photo, not when the judge answered. The first three people to find it get an extra 50, 25 and 10. The most points after the last round wins.
Teams. Red against Blue in one long hunt for a whole list of words. When you take a photo, the judge checks it for every word your team still needs, so one photo can find several. Each find scores by time left, the same way as Classic, and two or more in one photo add a combo: +100 for two, +250 for three, +450 for four, and so on. The first team to find each word also gets 100 extra points, going to whichever team took its photo first. A team is done when it has found every word or votes to give up.
Matchmaking
Signed in, you can queue for Quick Play to play strangers instead of sharing a room code, in Classic or Teams.
- Parties. Press Invite by up to three friends in the friends bar and queue together. In Classic it's still everyone for themselves; in Teams a party always plays on the same team.
- Matching. You're matched with players of a similar rating. The longer you wait, the wider the range gets. A matched game holds up to 6 players (Classic) or 8 (Teams, four a side). It counts down once enough people are in and starts straight away when it's full. Nobody can join late or change the settings.
- Ratings. Games are rated by finishing order. Ratings aren't shown; they're only used for matching.
- Leaving. Leaving a matched game, or being away for longer than a round, counts as finishing last.
- What it needs. A matched game uses one of your free games.